The venture cartographer

Sextant

You don't guess a venture. You take a fix on it — sighting the idea against its market, its competitors, and hard evidence until its true position is unambiguous. Then you get a bearing you can commit to, with the walk-away date written down.

reasoning fleet: Fable 5 · brain scouts: Grok 4.6 · live sight access: passkey · invite-only
01

Sight

Dump the plan. The grill asks only what the fleet cannot research.

02

Fix

Scouts sweep, four lenses price, a red team attacks — every claim graded.

03

Bearing

A verdict with its kill-contract. A low fix always gets a better heading.

Already taken fixes? Open the library.

New fix

Sight, then face the grill.