The venture cartographer
Sextant
You don't guess a venture. You take a fix on it — sighting the idea against its market, its competitors, and hard evidence until its true position is unambiguous. Then you get a bearing you can commit to, with the walk-away date written down.
reasoning fleet: Fable 5 · brain scouts: Grok 4.6 · live sight access: passkey · invite-only
01
Sight
Dump the plan. The grill asks only what the fleet cannot research.
02
Fix
Scouts sweep, four lenses price, a red team attacks — every claim graded.
03
Bearing
A verdict with its kill-contract. A low fix always gets a better heading.
Already taken fixes? Open the library.
New fix
Sight, then face the grill.